G4VRestDiscreteProcess

public G4VProcess

Abstract class which defines the public behavior of rest + discrete physics interactions.

class

  //  Abstract class which defines the public behavior of
  //  rest + discrete physics interactions.
  public:     

     G4VRestDiscreteProcess(const G4String& ,
                G4ProcessType   aType = fNotDefined );
     G4VRestDiscreteProcess(G4VRestDiscreteProcess &);

     virtual ~G4VRestDiscreteProcess();

  public :// with description
     virtual G4double PostStepGetPhysicalInteractionLength(
                             const G4Track& track,
                 G4double   previousStepSize,
                 G4ForceCondition* condition
                );

     virtual G4VParticleChange* PostStepDoIt(
                 const G4Track& ,
                 const G4Step& 
                );

     virtual G4double AtRestGetPhysicalInteractionLength(
                             const G4Track& ,
                 G4ForceCondition* 
                );

     virtual G4VParticleChange* AtRestDoIt(
                 const G4Track& ,
                 const G4Step&
                );

     //  no operation in  AlongStepDoIt
     virtual G4double AlongStepGetPhysicalInteractionLength(
                             const G4Track&,
                 G4double  ,
                 G4double  ,
                 G4double& ,
                             G4GPILSelection*
                ){ return -1.0; };

     //  no operation in  AlongStepDoIt
     virtual G4VParticleChange* AlongStepDoIt(
                 const G4Track& ,
                 const G4Step& 
                ) {return 0;};

  protected:// with description
     virtual G4double GetMeanFreePath(const G4Track& aTrack,
                             G4double   previousStepSize,
                             G4ForceCondition* condition
                           )=0;
      //  Calculates from the macroscopic cross section a mean
      //  free path, the value is returned in units of distance.

     virtual G4double GetMeanLifeTime(const G4Track& aTrack,G4ForceCondition* condition)=0;
      //  Calculates the mean life-time (i.e. for decays) of the
      //  particle at rest due to the occurence of the given process,
      //  or converts the probability of interaction (i.e. for
      //  annihilation) into the life-time of the particle for the
      //  occurence of the given process.

  private:
  // hide default constructor and assignment operator as private 
      G4VRestDiscreteProcess();
      G4VRestDiscreteProcess & operator=(const G4VRestDiscreteProcess &right);
© Hongyi Wu            updated: 2018-08-07 05:22:21

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