G4ParticleHPFCFissionFS
public G4ParticleHPFissionBaseFS
void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition* projectile);
G4DynamicParticleVector * ApplyYourself(G4int nNeutrons);
- "/FS/"
- G4ParticleHPFissionBaseFS
class
public:
G4ParticleHPFCFissionFS(){ hasXsec = false; }
~G4ParticleHPFCFissionFS(){}
void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition* projectile);
G4DynamicParticleVector * ApplyYourself(G4int nNeutrons);
G4ParticleHPFinalState * New()
{
G4ParticleHPFCFissionFS * theNew = new G4ParticleHPFCFissionFS;
return theNew;
}
private:
G4HadFinalState * ApplyYourself(const G4HadProjectile & ) { return 0; }