G4ParticleHP2NInelasticFS
public G4ParticleHPInelasticBaseFS
void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition*);
G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack);
class
public:
G4ParticleHP2NInelasticFS(){}
~G4ParticleHP2NInelasticFS(){}
void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition*);
G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack);
G4ParticleHPFinalState * New()
{
G4ParticleHP2NInelasticFS * theNew = new G4ParticleHP2NInelasticFS;
return theNew;
}
private: