// Release 3.02.06
// Here is the format of a class object in DATA that uses the default streamer.
// Objects of many classes with custom streamers can have very similar formats.
//----------------
// 0->3 ByteCount = Number of remaining bytes in object (uncompressed)
// | OR'd with kByteCountMask (0x40000000)
// 4->.. ClassInfo = Information about class of object
// | If this is the first occurrence of an object of this class in the record
// | 4->7 -1 = New class tag (constant kNewClassTag = 0xffffffff)
// | 8->.. Classname = Object Class Name (null terminated string)
// | Otherwise
// | 4->7 clIdx = Byte offset of new class tag in record, plus 2.
// | OR'd with kClassMask (0x80000000)
// 0->3 ByteCount = Number of remaining bytes in object (uncompressed)
// | OR'd with kByteCountMask (0x40000000)
// 4->5 Version = Version of Class
//
// The rest consists of objects of base classes and persistent non-static data members.
// Data members marked as transient are not stored.
//
// 6->.. Sequentially, Objects of each base class from which this class is derived
// (rarely more than one)
// 0->.. Sequentially, Objects of all non-static persistent data members.
//
// Class objects are broken down recursively as above.
//
// Built in types are stored as follows:
// 1 Byte: char, unsigned char
// 2 Bytes: short, unsigned short
// 4 Bytes: int, unsigned int, float
// 8 Bytes: long, unsigned long, double
// Note that a long (signed or unsigned) is stored as 8 bytes even if it is only four bytes
// in memory. In that case, it is filled with leading zeros (or ones, for a negative value).
//