# TFeldmanCousins* **public TObject** ```cpp // class to calculate the CL upper limit using // the Feldman-Cousins method as described in PRD V57 #7, p3873-3889 // // The default confidence interval calvculated using this method is 90% // This is set either by having a default the constructor, or using the // appropriate fraction when instantiating an object of this class (e.g. 0.9) // // The simple extension to a gaussian resolution function bounded at zero // has not been addressed as yet -> `time is of the essence' as they write // on the wall of the maze in that classic game ... // // VARIABLES THAT CAN BE ALTERED // ----------------------------- // => depending on your desired precision: The intial values of fMuMin, // fMuMax, fMuStep and fNMax are those used in the PRD: // fMuMin = 0.0 // fMuMax = 50.0 // fMuStep= 0.005 // but there is total flexibility in changing this should you desire. ``` ## class ```cpp protected: Double_t fCL; // confidence level as a fraction [e.g. 90% = 0.9] Double_t fUpperLimit; // the calculated upper limit Double_t fLowerLimit; // the calculated lower limit Double_t fNobserved; // input number of observed events Double_t fNbackground;// input number of background events Double_t fMuMin; // minimum value of signal to use in calculating the tables Double_t fMuMax; // maximum value of signal to use in calculating the tables Double_t fMuStep; // the step in signal to use when generating tables Int_t fNMuStep; // = (int)(fMuStep) Int_t fNMax; // = (int)(fMuMax) Int_t fQUICK; // take a short cut to speed up the process of generating a // lut. This scans from Nobserved-Nbackground-fMuMin upwards // assuming that UL > Nobserved-Nbackground. //////////////////////////////////////////////// // calculate the poissonian probability for // // a mean of mu+B events with a variance of N // //////////////////////////////////////////////// Double_t Prob(Int_t N, Double_t mu, Double_t B); //////////////////////////////////////////////// // calculate the probability table and see if // // fNObserved is in the 100.0 * fCL % // // interval // //////////////////////////////////////////////// /// calculate the probability table for a given mu for n = 0, NMAX /// and return 1 if the number of observed events is consistent /// with the CL bad Int_t FindLimitsFromTable(Double_t mu); public: TFeldmanCousins(Double_t newCL=0.9, TString options = ""); virtual ~TFeldmanCousins(); //////////////////////////////////////////////// // calculate the upper limit given Nobserved // // and Nbackground events // // the variables fUpperLimit and fLowerLimit // // are set before returning the upper limit // //////////////////////////////////////////////// /// given Nobserved and Nbackground, try different values of mu that give upper limits that /// are consistent with Nobserved. The closed interval (plus any stragglers) corresponds /// to the F&C interval Double_t CalculateUpperLimit(Double_t Nobserved, Double_t Nbackground); /// given Nobserved and Nbackground, try different values of mu that give lower limits that /// are consistent with Nobserved. The closed interval (plus any stragglers) corresponds /// to the F&C interval Double_t CalculateLowerLimit(Double_t Nobserved, Double_t Nbackground); inline Double_t GetUpperLimit(void) const { return fUpperLimit; } inline Double_t GetLowerLimit(void) const { return fLowerLimit; } inline Double_t GetNobserved(void) const { return fNobserved; } inline Double_t GetNbackground(void) const { return fNbackground; } inline Double_t GetCL(void) const { return fCL; } inline Double_t GetMuMin(void) const { return fMuMin; } inline Double_t GetMuMax(void) const { return fMuMax; } inline Double_t GetMuStep(void) const { return fMuStep; } inline Double_t GetNMax(void) const { return fNMax; } inline void SetNobserved(Double_t NObs) { fNobserved = NObs; } inline void SetNbackground(Double_t Nbg) { fNbackground = Nbg; } inline void SetCL(Double_t newCL) { fCL = newCL; } inline void SetMuMin(Double_t newMin = 0.0) { fMuMin = newMin; } void SetMuMax(Double_t newMax = 50.0); void SetMuStep(Double_t newMuStep = 0.005); ```